Technical Scope
Papers were invited but not
limited to the following topics:
Techniques:
- Image texture modelling,
coding, synthesis, generation, rendering, and relighting
- Shape from texture, viewpoint
effects and invariants;
- Texture classification,
segmentation, defect detection, and image retrieval
- Classifier & feature
design
- Illumination effects and
invariants
- Colour texture, colour
invariants
- Capture and analysis of
three-dimensional surface and volumetric textures
Applications:
- Augmented/virtual
reality
- Interactive entertainment and
e-commerce
- Film and video post
production
- Textiles, virtual catalogues,
garment design etc.
- Medical
- Remote sensing
- Industrial inspection
- Robotics
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Programme Committee
Hans
Burkhardt, Freiburg, Germany Andrew Calway, Bristol,
UK Mike Chantler,
Heriot-Watt, Edinburgh, Scotland Antonio Criminisi,
Microsoft, Cambridge, UK Dmitry Chetverikov,
Budapest, Hungary Kristin
Dana, Rutgers University, USA Sébastien Deguy,
Allegorithmic, Clermont-Ferrand, France Alexei (Alyosha) Efros,
Berkeley, USA Jan-Mark
Geusebroek, Amsterdam, Netherlands Georgy Gimelfarb,
Auckland, New Zealand. Edwin Hancock, York, UK Yanxi Liu, CMU,
USA Ged McGunnigle, CTR,
Austria. Tom
Malzbender, HP Labs, USA Shree
Nayar, Columbia Uni., USA Maria Petrou,
Surrey, UK Matti Pietikäinen,
Oulu, Finland Harry
Shum, Microsoft Research, China Luc Van Gool, ETH
Zurich, Switzerland & K.U. Leuven, Belgium Ying Nian Wu, UCLA, USA Yizhou Yu,
Illinois, USA Alexey
Zalesny, ETH Zurich, Switzerland Song Chun Zhu,
UCLA, USA Andrew
Zisserman, Oxford, UK |